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That’s a big caveat of Venture Towns in comparison to other city simulations: the scale means you’re really dependent on those who live there. There can be libraries, parks, all manner of great, inspiring things, but some people will choose to flock to the casino if you’re foolish enough to build one. You can have a ton of different businesses that will provide jobs and employment, but their inherent nature (which you cannot control) will, initially, bring them to one place as opposed to another.
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For example, you can build up a thousand Chinese restaurants, but your patrons will decide which ones become successful and which ones fail. This game allows you to have SOME direct impact on your residents, but most of it is tangential. You have a theoretical 20 years to accomplish your goal of hitting a particular size and value, though you can continue to play after you hit this milestone to really see how far you can go. You get dropped into a grid map, you’ve got a couple of inhabitants, and now you’ve got to build and expand your humble burb into something sprawling and terrifying. Venture Towns takes a very recognizable route, especially if you’ve played any of Kairosoft’s other games. Thus, we begin the journey of Venture Towns, the cutest Sim City variant that you could imagine. As much as I love what they do, the core of it is simulation games: they simply need to help capture the idea of some kind of job (game developer, soccer manager, bakery owner) and put their own adorable twist on it. Kairosoft is such a fantastic company that constantly churns out similar ideas over and over again with small twists. Is there anything better than being able to bilk folks out of their hard earned cash through legal extortion, blatant exploitation and otherwise unsavory business practices? Why, yes, there is: doing it in an adorable game, so that way no one really gets hurt and you can be completely insane without worrying about the government trying to jam you up. What's New in Version 2.Ah, sweet, sweet capitalism. The game now lets you switch between English and Japanese. Note: Screen rotation and zoom are only available on iPhone 3GS and later, iPod touch 2nd generation and later, and iPad. Turn your device to rotate the screen, touch to scroll, and pinch to zoom in and out. Spearhead the most daring economic venture to date! Craft the urban dreamland of your fantasies! Your beloved residents will live their lives on the map of your choice, working to earn their daily dough to buy cars, houses, and even pets! Some might even hit the lottery jackpot. Stores, houses, mansions-towers! The sky's the limit as you fashion your humble burg into the world's most powerful fiscal force! Place compatible structures near each other to craft specialty districts or "combos," adding flavor to your town while reaping big bonuses and boosting Land Price! Fans of the genre will find themselves yet again glued to their iDevices, and if you're a new comer to these games, wondering what all the fuss is about, well Venture Towns is as good a place to start as any.Īssume the reins of a mega-conglomerate to build your very own metropolitan utopia! In the end, Kairosoft has a reputation for making addictive sim games that contain an astonishing amount of depth.
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Also like their other games, because of the detail and size of the screen, you can find yourself placing items where you didn't want to, and tapping on the wrong person or building to access their information.
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Oh sure as you grow, your community changes name and new options become available, but there seems more of an organic discovery to how the game progresses, which will probably please some, but frustrate more goal-orientated players. Unlike some of the other titles, there aren't really goals to work towards here. You spend research points and money to research new shops, combos can be created through shop placement on the street, and the citizens themselves have stats that grow as they spend more time living their day to day lives. The interface is similar to all Kairosoft games, as well are the majority of the mechanics. Through building vacant lots, shops, amusements, and offices to find jobs for your citizens, the town attracts more people and grows. Instead of just building a city, you're behind the reins of a mega-conglomerate, creating a community for its employees to work, live, and prosper. and don't get us wrong, this isn't a bad thing at all. Venture Towns feels very close to Simcity, just with more of a personal focus. When playing a Kairosoft game, it's easy to see the influence of the sim games that have come before, especially Will Wright's Simcity.
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